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My Low Poly Game Character Render

Hi! This is my low poly game character render! These are renders of the reference, diffuse map and uv map files I used, created and painted in Photoshop, then I export all of these render maps into the character and the environment in Maya and Marmoset Toolbag, and I do the lighting and compositing for the final pose of the character and the layout of the environment in Marmoset Toolbag and Photoshop. :)

My Game Character Beauty Shot, Resolution: 1920 x 1080

My Game Character Beauty Shot, Resolution: 1920 x 1080

My Game Character Reference 1

My Game Character Reference 1

My Game Character Reference 2

My Game Character Reference 2

My Game Character Render Maps, Resolution:  2048 x 2048 for each render map

My Game Character Render Maps, Resolution: 2048 x 2048 for each render map

My Game Character Grass Render Map,
Resolution: 2048 x 2048 for each render map

My Game Character Grass Render Map,
Resolution: 2048 x 2048 for each render map